AI Insights · Timothy · July 2022
Top 5 Snake Games on Android in the US: Q2 2022 Performance
Discover the performance trends of the top 5 snake games on Android in the United States during Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top 5 snake games on the Android platform in the United States demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app's performance based on data from Sensor Tower.
Little Big Snake Throughout the quarter, weekly revenue for this game from Shockwave LLC showed fluctuations, peaking at around $2.3K in mid-April. Weekly downloads saw a gradual decline, starting at 5.4K downloads at the end of March and dropping to 3.3K by the end of June. Active users also experienced a downward trend, from approximately 15.7K in late March to 13.1K by the end of June.
Snake Rivals - Fun Snake Game Supersolid’s game saw a mix of trends in the second quarter. Weekly revenue peaked at about $2.7K in early May, with variations throughout the quarter. Weekly downloads were relatively stable, averaging around 2.2K to 2.4K. Active users showed a slight decline from 12.1K in late March to around 10.2K by the end of June.
Worms Zone .io - Hungry Snake This game from CASUAL AZUR GAMES had a peak revenue of $1.1K in early June, with a general downward trend towards the end of the quarter. The game maintained a high number of weekly downloads, starting at 24.7K at the end of March and gradually decreasing to 8.3K by the end of June. Active users also saw a decline from 157K to 87.9K over the same period.
Snake.io - Fun Snake .io Games Kooapps Games' title displayed consistent performance metrics. Weekly revenue hovered around the $300-$400 mark. The game saw a significant number of weekly downloads, peaking at 75.6K in mid-April and ending the quarter with 60.2K downloads. Active users remained strong, starting at 284K in late March and reaching 307K by the end of June.
slither.io Lowtech Studios’ game showed steady revenue figures, maintaining around $300 weekly. Downloads peaked at 53.9K in mid-April, tapering to 30.6K by the end of June. Active users remained robust, starting at 636K in late March and fluctuating around 670K by the end of June.
For more detailed insights and data, visit Sensor Tower.